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- DepthPlug 1.0
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- Written by Tim Spalone (thanks SnowRain and Jim IV!)
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- This plugin can be used to check if a certain depth is available and set the depth of the main graphic device.
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- Here are the function prototypes:
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- bool HasDepth(Depth as integer)
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- int SetDepth(Depth as integer)
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- Always call HasDepth() before changing the device depth to make sure it supports the requested depth. It returns true if Depth is supported.
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- Hopefully int SetRes(HRes as integer, VRes as integer) will be available in the next release.